DWG RG-S7402Server sheetchecked 12m ago
Flos Testserver
Online 85.190.160.151:10800 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:55 UTC5h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Flos Testserver, and is it up?
Right now, Flos Testserver is recorded as online. About 54 minutes ago is when it last restarted, measured from the uptime it reports. 143 of 144 hours up over the last 6 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
Is Flos Testserver stable in the figures recorded?
Average server fps over the last 48 hours is 13; the lowest was 8. Counted at its highest: 68,429 entities, buildings, deployables and the rest of the world included. 2,836 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Flos Testserver hosted?
There is no region published by Flos Testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.190.160.151:10800.
On which Rust version is Flos Testserver running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Flos Testserver. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Flos Testserver?
At the last refresh, Flos Testserver recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 1 players.
What rank has been recorded for Flos Testserver?
Within the top 33% of all ranked servers: Flos Testserver at #7,402 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on Flos Testserver?
The record of Flos Testserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 hours ago.
Settings
What settings and rules apply on Flos Testserver?
Gather rate for Flos Testserver: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Flos Testserver loaded?
Seed 3926922 and size 2,800 define the procedural map Flos Testserver generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Flos Testserver?
These Rust Graphs lists include Flos Testserver: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Flos Testserver?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Flos Testserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Flos Testserver joined?
Enter client.connect 85.190.160.151:10800 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustlife.eu/ is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
