StatusLive Servers online11,855 Players100,368 Populated3,884 Wiped · 3 h533 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 5m ago

Agiworld

Online 85.190.162.112:11000 checked 5m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Agiworld
Fig. 2

Server performance

02.557.51021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Agiworld, and is it up?

Agiworld is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Agiworld show?

Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 67,157 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,432 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Agiworld?

No region is published by Agiworld. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.190.162.112:11000.

On which Rust version is Agiworld running?

Rust network protocol 2635 and build 168909 on Windows: that is what Agiworld runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Agiworld?

Current player count on Agiworld: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Agiworld hold?

Over the last seven days, Agiworld records #15,269 for player hours: the top 68% of all ranked servers.

Schedules

What wipe schedule has been recorded for Agiworld?

Agiworld's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 2 hours ago.

Settings

Which rules and settings are recorded for Agiworld?

Gather rate for Agiworld: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Agiworld loaded?

Size 3,500 with seed 6738: that is the procedural map Agiworld runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Agiworld appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Agiworld: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Agiworld?

The game's server browser reads these tags from Agiworld: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Agiworld joined?

Enter client.connect 85.190.162.112:11000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded