StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S13867Server sheetchecked 13m ago

Raddergewehr PvE (EU)

Online 85.190.162.198:10900 checked 13m ago

pve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,867top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Raddergewehr PvE (EU)
Fig. 2

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Raddergewehr PvE (EU) online, and what uptime has been recorded?

At this moment Raddergewehr PvE (EU) is online. Counted from its reported uptime, the last restart was about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 6 October 2026 is when Rust Graphs first saw it.

Is Raddergewehr PvE (EU) stable in the figures recorded?

Average server fps over the last 48 hours is 10; the lowest was 5. Counted at its highest: 121,273 entities, buildings, deployables and the rest of the world included. 2,651 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Raddergewehr PvE (EU) hosted?

No region tag is published by Raddergewehr PvE (EU), but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.190.162.198:10900.

What Rust version is recorded for Raddergewehr PvE (EU)?

On Windows, Raddergewehr PvE (EU) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Raddergewehr PvE (EU)?

Current player count on Raddergewehr PvE (EU): 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Raddergewehr PvE (EU)?

Within the top 62% of all ranked servers: Raddergewehr PvE (EU) at #13,867 for player hours, seven days recorded.

Schedules

On Raddergewehr PvE (EU), when do wipes occur?

Raddergewehr PvE (EU)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 10 hours ago.

Rules and settings

Which settings does Raddergewehr PvE (EU) run, and what rules?

Gather rate for Raddergewehr PvE (EU): not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Raddergewehr PvE (EU)?

Raddergewehr PvE (EU) runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Raddergewehr PvE (EU)?

The Rust Graphs lists that carry Raddergewehr PvE (EU) are: Europe servers, plotted, Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Raddergewehr PvE (EU), what is meant by each tag?

The game's server browser reads these tags from Raddergewehr PvE (EU): gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Raddergewehr PvE (EU)?

Connect with client.connect 85.190.162.198:10900: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded