DWG RG-S15262Server sheetchecked 14m ago
DO Honson
Online 85.190.163.87:10600 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:10 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for DO Honson, and is it up?
At this moment DO Honson is online. Counted from its reported uptime, the last restart was about 18 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 14 October 2026.
Is DO Honson stable in the figures recorded?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 92,075 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,489 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for DO Honson?
A region is not published by DO Honson. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.190.163.87:10600.
On which Rust version is DO Honson running?
On Windows, DO Honson runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for DO Honson?
Current player count on DO Honson: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does DO Honson hold?
Within the top 69% of all ranked servers: DO Honson at #15,262 for player hours, seven days recorded.
Schedules
What is recorded on DO Honson on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for DO Honson?
DO Honson's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 1 hours ago.
Map and rules
Which settings does DO Honson run, and what rules?
No gather rate is stated in the name of DO Honson. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for DO Honson?
Seed 6738 and size 4,000 define the procedural map DO Honson generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does DO Honson appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry DO Honson are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on DO Honson?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags DO Honson publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join DO Honson?
Connect with client.connect 85.190.163.87:10600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
