StatusLive Servers online11,704 Players61,057 Populated3,258 Wiped · 3 h178 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 11m ago

Frodos Beutlin

Online 85.190.163.92:11100 checked 11m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe28d agono schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Frodos Beutlin
Fig. 2

Server performance

0510152001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Frodos Beutlin, and is it online now?

Right now, Frodos Beutlin is recorded as online. About 7 days 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. First seen by Rust Graphs on 13 September 2026.

Is Frodos Beutlin stable in the figures recorded?

Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 89,673 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,968 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Frodos Beutlin hosted?

A region is not published by Frodos Beutlin. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.190.163.92:11100.

On which Rust version is Frodos Beutlin running?

Rust network protocol 2635 and build 168909 on Windows: that is what Frodos Beutlin runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Frodos Beutlin?

0 of 50 slots on Frodos Beutlin are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Frodos Beutlin placed?

Player hours over seven days place Frodos Beutlin at #15,262, within the top 69% of ranked servers.

Wipe data

What is recorded on Frodos Beutlin on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On Frodos Beutlin, when do wipes occur?

Once a month, with the force wipe, is when Frodos Beutlin wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Frodos Beutlin?

No gather rate is stated in the name of Frodos Beutlin. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Frodos Beutlin played?

Seed 7852 and size 4,000 define the procedural map Frodos Beutlin generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Frodos Beutlin appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Frodos Beutlin are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Frodos Beutlin, what is meant by each tag?

Tags published by Frodos Beutlin, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Frodos Beutlin?

Connect with client.connect 85.190.163.92:11100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded