StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S7495Server sheetchecked 4m ago

BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU

Online EU 85.192.37.252:28015 checked 4m ago

2x biweekly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#7,495top 34% · #2040 in EU
Last wipe13d agobiweekly schedule
Next wipe19hThu 29 Oct, 17:42 UTC
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on BerlogaRust - Vanilla 2x - Bi-Weekly - No...
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 29 October, 17:42 UTC, in 19h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU, and is it online now?

BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU is up at this moment. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU show?

Average server fps over the last 48 hours is 149; the lowest was 82. Counted at its highest: 73,487 entities, buildings, deployables and the rest of the world included. 3,145 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU hosted?

With its EU tag, BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.192.37.252:28015.

What Rust version is recorded for BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU?

0 of 100 slots on BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.

Against other Rust servers, where is BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU placed?

The same seven-day player-hour count places BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU at #2,040 within Europe, #7,495 across all ranked servers and in the top 34% of them.

Wipe data

Which times and days are wipes plotted at on BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU?

Estimated from biweekly: 14 days after its last wipe is when BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU's next wipe falls. Thursday 29 October at 17:42 UTC is the date its next wipe is due. The world it runs now was made 13 days 4 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which settings does BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU run, and what rules?

2x gather is stated in the name of BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU?

BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU runs a procedural map of size 3,500 with seed 3746431, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU appear among the Rust Graphs lists and filters?

On Rust Graphs, BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser's listing places it under Europe are the tags BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU run?

A berlogarust.net hostname is published by BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU, as it is by 1 other server we track; the same operator most likely runs them.

Joining the server

How is BerlogaRust - Vanilla 2x - Bi-Weekly - No Limit - RU/EU joined?

Connect with client.connect 85.192.37.252:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://berlogarust.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded