StatusLive Servers online11,642 Players41,101 Populated2,829 Wiped · 3 h110 Interval5 min Date30 OCT 2026

DWG RG-S12839Server sheetchecked 14d ago

Private PvP Lab

Offline 85.192.49.231:28115 checked 14d ago

moddedcarbon
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,839top 59%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private PvP Lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Private PvP Lab, and is it up?

Private PvP Lab is offline at this moment; 14 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

What location is recorded for Private PvP Lab?

No region is published by Private PvP Lab. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.192.49.231:28115.

What Rust version is recorded for Private PvP Lab?

Rust network protocol 2634 and build 167781 on Windows: that is what Private PvP Lab runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Private PvP Lab?

Private PvP Lab is not responding at the latest refresh; the last record of it online is 14 days 7 hours ago.

In the rankings, which position does Private PvP Lab hold?

Over the last seven days, Private PvP Lab records #12,839 for player hours: the top 59% of all ranked servers.

Wipe data

On Private PvP Lab, when do wipes occur?

Private PvP Lab's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 10 hours ago the current world was made.

Settings

What settings and rules apply on Private PvP Lab?

No gather rate is stated in the name of Private PvP Lab. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Private PvP Lab loaded?

A procedural map, generated by the game, is what Private PvP Lab runs.

Lists and filters

Where does Private PvP Lab appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Private PvP Lab: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Private PvP Lab?

Tags published by Private PvP Lab, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Private PvP Lab?

Connect with client.connect 85.192.49.231:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded