StatusLive Servers online11,622 Players31,880 Populated2,774 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S12897Server sheetchecked 13d ago

Test Build Server

Offline 85.221.158.139:28015 checked 13d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,897top 60%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
12 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0 / 25
03 45 / 999
04 111 / 999
05 61 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
7 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Test Build Server online, and what uptime has been recorded?

Test Build Server is offline at this moment; 13 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

In which location is Test Build Server hosted?

No region is published by Test Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.221.158.139:28015.

What Rust version is recorded for Test Build Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Test Build Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Test Build Server?

No response from Test Build Server; the server was last seen 13 days 17 hours ago.

Against other Rust servers, where is Test Build Server placed?

Over the last seven days, Test Build Server records #12,897 for player hours: the top 60% of all ranked servers.

Wipe data

On Test Build Server, when do wipes occur?

The record of Test Build Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 13 days 17 hours ago.

Map and rules

Which settings does Test Build Server run, and what rules?

The name of Test Build Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain Test Build Server?

On Rust Graphs, Test Build Server is placed in these lists: Rust build servers, plotted live and Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Test Build Server, what is meant by each tag?

Tags published by Test Build Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Test Build Server joined?

Enter client.connect 85.221.158.139:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded