DWG RG-S11439Server sheetchecked 5d ago
Binnuns's Local Server
Offline 85.253.118.165:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:58 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 18:54 UTC11d ago | 0 | – | 5.9 days | 1 |
| Fri 16 Oct, 16:33 UTC12d ago | 1 | – | 1.1 days | 0 |
| Thu 15 Oct, 14:47 UTC13d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Binnuns's Local Server online, and what uptime has been recorded?
The current state of Binnuns's Local Server is offline, with the last sighting 5 days 7 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 15 October 2026.
What location is recorded for Binnuns's Local Server?
There is no region published by Binnuns's Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.253.118.165:28015 is its address.
What Rust version is recorded for Binnuns's Local Server?
Rust network protocol 2635 and build 168909 on Windows: that is what Binnuns's Local Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Binnuns's Local Server?
No response from Binnuns's Local Server; the server was last seen 5 days 7 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
Against other Rust servers, where is Binnuns's Local Server placed?
Within the top 51% of all ranked servers: Binnuns's Local Server at #11,439 for player hours, seven days recorded.
Schedules
What happens on Binnuns's Local Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Binnuns's Local Server?
Binnuns's Local Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 20 hours ago the current world was made.
Map and rules
What settings and rules apply on Binnuns's Local Server?
The name of Binnuns's Local Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Binnuns's Local Server?
Seed 12345 and size 2,500 define the procedural map Binnuns's Local Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Binnuns's Local Server?
On Rust Graphs, Binnuns's Local Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Binnuns's Local Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): 25 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Binnuns's Local Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Binnuns's Local Server?
Connect with client.connect 85.253.118.165:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
