DWG RG-S15150Server sheetchecked 45d ago
US RustyScape 10x PVE | All Blueprints | Live Events
Offline NA 85.31.224.23:28415 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is US RustyScape 10x PVE | All Blueprints | Live Events, and is it online now?
US RustyScape 10x PVE | All Blueprints | Live Events is offline at this moment; 45 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for US RustyScape 10x PVE | All Blueprints | Live Events?
With its NA tag, US RustyScape 10x PVE | All Blueprints | Live Events lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 85.31.224.23:28415 is its address.
What Rust version is recorded for US RustyScape 10x PVE | All Blueprints | Live Events?
On Linux, US RustyScape 10x PVE | All Blueprints | Live Events runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events is not responding at the latest refresh; the last record of it online is 45 days 14 hours ago.
What rank has been recorded for US RustyScape 10x PVE | All Blueprints | Live Events?
Across seven days, player hours give US RustyScape 10x PVE | All Blueprints | Live Events #15,150 globally and #1,567 in North America, a top – position among ranked servers.
Wipe data
On US RustyScape 10x PVE | All Blueprints | Live Events, when do wipes occur?
An estimate from the force wipe gives US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 52 days 9 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on US RustyScape 10x PVE | All Blueprints | Live Events?
10x gather is stated in the name of US RustyScape 10x PVE | All Blueprints | Live Events. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events runs a procedural map, which the game generates.
Tags
Where does US RustyScape 10x PVE | All Blueprints | Live Events appear among the Rust Graphs lists and filters?
These Rust Graphs lists include US RustyScape 10x PVE | All Blueprints | Live Events: 10x Rust servers, plotted, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Which meaning is attached to each tag on US RustyScape 10x PVE | All Blueprints | Live Events?
Tags published by US RustyScape 10x PVE | All Blueprints | Live Events, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to US RustyScape 10x PVE | All Blueprints | Live Events?
In Rust, press F1 and type client.connect 85.31.224.23:28415 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8
Game
gmrust
mp100
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.