StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 4d ago

RustDev

Offline 85.67.142.242:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustDev, and is it online now?

RustDev is offline at this moment; 4 days 23 hours ago is when it was last seen. For the last 5 full days the record is 1 of 120 hours up, 1% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is RustDev hosted?

A region is not published by RustDev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.67.142.242:28015.

What Rust version is recorded for RustDev?

Rust network protocol 2634 and build 167584 on Windows: that is what RustDev runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RustDev?

RustDev is not responding at the latest refresh; the last record of it online is 4 days 23 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does RustDev hold?

Player hours over seven days place RustDev at #15,353, within the top 69% of ranked servers.

Wipe times

On RustDev, when do wipes occur?

RustDev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 8 hours ago.

Rules and settings

Which rules and settings are recorded for RustDev?

Gather rate for RustDev: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustDev?

RustDev runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RustDev?

These Rust Graphs lists include RustDev: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RustDev?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustDev publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is RustDev joined?

Connect with client.connect 85.67.142.242:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded