StatusLive Servers online11,742 Players66,506 Populated3,391 Wiped · 3 h202 Interval5 min Date29 OCT 2026

DWG RG-S12012Server sheetchecked 5d ago

Test Server

Offline 86.144.187.202:28015 checked 5d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#12,012top 54%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Test Server online, and what uptime has been recorded?

Last seen 5 days 6 hours ago; right now Test Server is offline. 0 of 96 hours up over the last 4 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

In which location is Test Server hosted?

A region is not published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 86.144.187.202:28015.

What Rust version is recorded for Test Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Test Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 5 days 6 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Test Server placed?

Over the last seven days, Test Server records #12,012 for player hours: the top 54% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Test Server?

The record of Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 11 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Test Server?

No gather rate is stated in the name of Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Test Server played?

Test Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Test Server?

These Rust Graphs lists include Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Test Server, what is meant by each tag?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Test Server?

Enter client.connect 86.144.187.202:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded