DWG RG-S7906Server sheetchecked 13m ago
RustID Test Server
Online 86.15.67.166:28025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:53 UTC1h ago | – | – | – | 0 |
| Tue 27 Oct, 17:10 UTC2h ago | – | – | – | 1 |
| Tue 27 Oct, 16:24 UTC3h ago | – | – | – | 1 |
| Tue 27 Oct, 15:04 UTC4h ago | – | – | – | 0 |
| Tue 27 Oct, 00:09 UTC19h ago | – | – | – | 0 |
| Mon 26 Oct, 22:20 UTC21h ago | – | – | – | 1 |
| Mon 26 Oct, 21:42 UTC22h ago | – | – | – | 1 |
| Mon 26 Oct, 21:32 UTC22h ago | – | – | – | 1 |
| Sun 25 Oct, 20:35 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 14:22 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 06:53 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 14:18 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:10 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 10:48 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 07:47 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:51 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 20:16 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 19:36 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 11:31 UTC16d ago | – | – | – | 1 |
| Sun 11 Oct, 10:43 UTC16d ago | 1 | halved by day 1 | 12.4 days | 1 |
Similar servers
Quick answers
Server details
How reliable is RustID Test Server, and is it online now?
At this moment RustID Test Server is online. 166 of 168 hours up over the last 7 full days, which is 99% of the time. On 22 September 2026 is when Rust Graphs first saw it.
What location is recorded for RustID Test Server?
There is no region published by RustID Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 86.15.67.166:28025.
On which Rust version is RustID Test Server running?
On Windows, RustID Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustID Test Server?
Current player count on RustID Test Server: 0, of 500 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.
What rank has been recorded for RustID Test Server?
Within the top 36% of all ranked servers: RustID Test Server at #7,906 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on RustID Test Server?
RustID Test Server keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Map and rules
What settings and rules apply on RustID Test Server?
No gather rate is stated in the name of RustID Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Filters
Where does RustID Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, RustID Test Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On RustID Test Server, what is meant by each tag?
The game's server browser reads these tags from RustID Test Server: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is RustID Test Server joined?
In Rust, press F1 and type client.connect 86.15.67.166:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.