DWG RG-S14550Server sheetchecked 30d ago
Matt Build Studio
Offline 86.21.55.201:28023 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:41 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Matt Build Studio, and is it up?
Last seen 30 days 19 hours ago; right now Matt Build Studio is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.
In which location is Matt Build Studio hosted?
No region is published by Matt Build Studio. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 86.21.55.201:28023.
On which Rust version is Matt Build Studio running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Matt Build Studio. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Matt Build Studio?
No response from Matt Build Studio; the server was last seen 30 days 19 hours ago.
Against other Rust servers, where is Matt Build Studio placed?
Player hours over seven days place Matt Build Studio at #14,550, within the top 61% of ranked servers.
Schedules
What is recorded on Matt Build Studio on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Matt Build Studio?
Matt Build Studio's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 30 days 20 hours ago.
Rules and settings
What settings and rules apply on Matt Build Studio?
No gather rate is stated in the name of Matt Build Studio. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Matt Build Studio loaded?
A procedural map, generated by the game, is what Matt Build Studio runs.
Tags
On Rust Graphs, which lists and filters contain Matt Build Studio?
On Rust Graphs, Matt Build Studio is placed in these lists: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Matt Build Studio, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Matt Build Studio publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Matt Build Studio joined?
Enter client.connect 86.21.55.201:28023 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.