StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S14671Server sheetchecked 7d ago

Gd dev

Offline 86.217.48.169:28015 checked 7d ago

moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,671top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Gd dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:47 UTC9d ago 1 – running 0
Mon 19 Oct, 21:50 UTC10d ago 1 – 1 days 0
Wed 14 Oct, 18:45 UTC15d ago 0 – 5.1 days 0
Wed 14 Oct, 11:18 UTC15d ago 0 – 0.3 days 0
Mon 5 Oct, 12:12 UTC24d ago 1 halved by day 3 9 days 1
Sun 20 Sep, 18:10 UTC39d ago 1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Gd dev online, and what uptime has been recorded?

Gd dev is offline at this moment; 7 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Gd dev hosted?

A region is not published by Gd dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 86.217.48.169:28015.

What Rust version is recorded for Gd dev?

On Windows, Gd dev runs Rust network protocol 2635 and build 168837. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Gd dev?

The latest refresh records Gd dev as offline, last seen 7 days 16 hours ago.

Against other Rust servers, where is Gd dev placed?

Player hours over seven days place Gd dev at #14,671, within the top 66% of ranked servers.

Wipe data

What is recorded on Gd dev on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 3.

On Gd dev, when do wipes occur?

Gd dev wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 15 days 6 hours ago.

Rules and settings

What settings and rules apply on Gd dev?

No gather rate is stated in the name of Gd dev. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Gd dev?

A procedural map, generated by the game, is what Gd dev runs.

Tags

On Rust Graphs, which lists and filters contain Gd dev?

These Rust Graphs lists include Gd dev: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Gd dev, what is meant by each tag?

Tags published by Gd dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; sc3 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Gd dev?

Connect with client.connect 86.217.48.169:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168837
Build The game build is 168837.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Other

sc3
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded