StatusLive Servers online11,881 Players95,949 Populated4,100 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S11008Server sheetchecked 26d ago

Practice Server

Offline 86.22.76.159:28015 checked 26d ago

moddedcarbon
Connect
Players now 4/ 10 40% full
7-day average0peak –
Rank#11,008top 46%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Practice Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:20 UTC27d ago 4 – running 1
Tue 15 Sep, 18:14 UTC42d ago 1 held half 15 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Practice Server, and is it online now?

Last seen 26 days 22 hours ago; right now Practice Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.

What location is recorded for Practice Server?

There is no region published by Practice Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 86.22.76.159:28015.

What Rust version is recorded for Practice Server?

The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Practice Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Practice Server?

The latest refresh records Practice Server as offline, last seen 26 days 22 hours ago.

What rank has been recorded for Practice Server?

Over the last seven days, Practice Server records #11,008 for player hours: the top 46% of all ranked servers.

Schedules

What happens on Practice Server on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Practice Server, when do wipes occur?

Practice Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 23 hours ago.

Map and rules

What settings and rules apply on Practice Server?

No gather rate is stated in the name of Practice Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Practice Server?

These Rust Graphs lists include Practice Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Practice Server?

Tags published by Practice Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Practice Server joined?

In Rust, press F1 and type client.connect 86.22.76.159:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163493
Build Build: 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded