StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 4d ago

RustMap Editor (test)

Offline 86.254.42.117:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustMap Editor (test)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC4d ago 0 – running 0
Fri 9 Oct, 15:24 UTC19d ago 0 – 14.7 days 1
Wed 7 Oct, 01:14 UTC21d ago 1 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustMap Editor (test), and is it online now?

RustMap Editor (test) is offline at this moment; 4 days 16 hours ago is when it was last seen. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is RustMap Editor (test) hosted?

A region is not published by RustMap Editor (test). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 86.254.42.117:28015 is its address.

What Rust version is recorded for RustMap Editor (test)?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on RustMap Editor (test). Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RustMap Editor (test)?

No response from RustMap Editor (test); the server was last seen 4 days 16 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RustMap Editor (test) hold?

Over the last seven days, RustMap Editor (test) records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

What is recorded on RustMap Editor (test) on wipe day?

The recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe, the crowd peaked.

On RustMap Editor (test), when do wipes occur?

No next wipe can be predicted for RustMap Editor (test): its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 16 hours ago.

Settings

Which settings does RustMap Editor (test) run, and what rules?

Gather rate for RustMap Editor (test): not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain RustMap Editor (test)?

On Rust Graphs, RustMap Editor (test) is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On RustMap Editor (test), what is meant by each tag?

The game's server browser reads these tags from RustMap Editor (test): gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to RustMap Editor (test)?

In Rust, press F1 and type client.connect 86.254.42.117:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded