StatusLive Servers online11,617 Players35,650 Populated2,906 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S14430Server sheetchecked 20d ago

RustDockerServer

Offline 86.27.87.73:28015 checked 20d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,430top 65%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDockerServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustDockerServer online, and what uptime has been recorded?

Last seen 20 days 9 hours ago; right now RustDockerServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for RustDockerServer?

A region is not published by RustDockerServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 86.27.87.73:28015.

What Rust version is recorded for RustDockerServer?

Rust network protocol 2634 and build 167058 on Linux: that is what RustDockerServer runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RustDockerServer?

The latest refresh records RustDockerServer as offline, last seen 20 days 9 hours ago.

What rank has been recorded for RustDockerServer?

Over the last seven days, RustDockerServer records #14,430 for player hours: the top 65% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RustDockerServer?

Too few wipes are on record for RustDockerServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 10 hours ago.

Rules and settings

What settings and rules apply on RustDockerServer?

Gather rate for RustDockerServer: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for RustDockerServer?

A procedural map, generated by the game, is what RustDockerServer runs.

Lists and filters

Where does RustDockerServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustDockerServer: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RustDockerServer?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustDockerServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to RustDockerServer?

Enter client.connect 86.27.87.73:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded