StatusLive Servers online11,683 Players54,666 Populated3,397 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S15975Server sheetchecked 23d ago

Poly Sandbox (test)

Offline 86.29.218.233:28025 checked 23d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,975top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Poly Sandbox (test)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:13 UTC24d ago 0 – running 0
Wed 23 Sep, 16:46 UTC34d ago 1 halved by day 1 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 78 / 999
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03 98 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
49 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
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06 27 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Poly Sandbox (test) online, and what uptime has been recorded?

Poly Sandbox (test) is offline at this moment; 23 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Poly Sandbox (test)?

No region is published by Poly Sandbox (test). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 86.29.218.233:28025 is its address.

On which Rust version is Poly Sandbox (test) running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Poly Sandbox (test). To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Poly Sandbox (test)?

No response from Poly Sandbox (test); the server was last seen 23 days 10 hours ago.

In the rankings, which position does Poly Sandbox (test) hold?

Over the last seven days, Poly Sandbox (test) records #15,975 for player hours: the top 71% of all ranked servers.

Wipe times

What happens on Poly Sandbox (test) on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On Poly Sandbox (test), when do wipes occur?

Too few wipes are on record for Poly Sandbox (test) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for Poly Sandbox (test)?

No gather rate is stated in the name of Poly Sandbox (test). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Poly Sandbox (test) loaded?

Poly Sandbox (test) runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Poly Sandbox (test)?

The Rust Graphs lists that carry Poly Sandbox (test) are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Poly Sandbox (test), what is meant by each tag?

The game's server browser reads these tags from Poly Sandbox (test): gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Poly Sandbox (test)?

Connect with client.connect 86.29.218.233:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded