StatusLive Servers online11,686 Players34,939 Populated2,865 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S13903Server sheetchecked 33d ago

My Server Name

Offline 86.31.95.19:28015 checked 33d ago

moddedcarbon
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,903top 61%
Last wipe33d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:18 UTC33d ago 1 – running 1
Thu 24 Sep, 19:24 UTC34d ago 1 – 0.6 days 1
Fri 18 Sep, 13:43 UTC40d ago 1 – 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

Last seen 33 days 14 hours ago; right now My Server Name is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

A region is not published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 86.31.95.19:28015 is its address.

What Rust version is recorded for My Server Name?

Rust network protocol 2634 and build 165787 on Windows: that is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on My Server Name?

The latest refresh records My Server Name as offline, last seen 33 days 14 hours ago.

In the rankings, which position does My Server Name hold?

Within the top 61% of all ranked servers: My Server Name at #13,903 for player hours, seven days recorded.

Schedules

What happens on My Server Name on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on My Server Name?

There is no next wipe to predict at My Server Name, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 33 days 17 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Server Name?

The name of My Server Name records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is My Server Name played?

My Server Name runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs165787 (Build): Build: 165787; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Server Name joined?

Connect with client.connect 86.31.95.19:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs165787
Build Build: 165787.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded