StatusLive Servers online11,911 Players81,677 Populated3,856 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S12958Server sheetchecked 6d ago

Rust

Offline 86.41.220.15:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak 1
Rank#12,958top 59%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:33 UTC25d ago 1 – running 1
Mon 21 Sep, 14:10 UTC37d ago 1 held half 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust, and is it online now?

Rust is offline at this moment; 6 days 5 hours ago is when it was last seen. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is Rust hosted?

No region is published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 86.41.220.15:28015.

What Rust version is recorded for Rust?

Rust network protocol 2634 and build 167058 on Windows: that is what Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust?

The latest refresh records Rust as offline, last seen 6 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Rust placed?

Within the top 59% of all ranked servers: Rust at #12,958 for player hours, seven days recorded.

Schedules

On Rust, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Rust?

The record of Rust's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 10 hours ago the current world was made.

Rules and settings

Which settings does Rust run, and what rules?

The name of Rust records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rust played?

A procedural map, generated by the game, is what Rust runs.

Filters

Where does Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust?

In Rust, press F1 and type client.connect 86.41.220.15:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded