StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S11742Server sheetchecked 42d ago

Server name on in-game server list

Offline 86.82.154.144:28015 checked 42d ago

moddedoxide
Connect
Players now 2/ 5 40% full
7-day average0peak –
Rank#11,742no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 22:01 UTC42d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Server name on in-game server list, and is it up?

The current state of Server name on in-game server list is offline, with the last sighting 42 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 86.82.154.144:28015 is its address.

On which Rust version is Server name on in-game server list running?

Rust network protocol 2633 and build 163794 on Windows: that is what Server name on in-game server list runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Server name on in-game server list?

No response from Server name on in-game server list; the server was last seen 42 days 22 hours ago.

What rank has been recorded for Server name on in-game server list?

Over the last seven days, Server name on in-game server list records #11,742 for player hours: the top – of all ranked servers.

Wipe data

What happens on Server name on in-game server list on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Server name on in-game server list?

Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 days 23 hours ago.

Settings

Which settings does Server name on in-game server list run, and what rules?

No gather rate is stated in the name of Server name on in-game server list. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Server name on in-game server list?

On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Server name on in-game server list, what is meant by each tag?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Server name on in-game server list joined?

In Rust, press F1 and type client.connect 86.82.154.144:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded