StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S15882Server sheetchecked 19d ago

TEST

Offline 87.101.246.236:28015 checked 19d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,882top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:33 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TEST, and is it up?

TEST is offline at this moment; 19 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

A region is not published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.101.246.236:28015 is its address.

On which Rust version is TEST running?

Rust network protocol 2632 and build 161125 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TEST?

No response from TEST; the server was last seen 19 days 22 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #15,882 for player hours: the top 72% of all ranked servers.

Wipe times

What is recorded on TEST on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On TEST, when do wipes occur?

The record of TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 22 hours ago.

Rules and settings

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has TEST loaded?

A procedural map, generated by the game, is what TEST runs.

Filters

Where does TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TEST, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): Build: 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TEST?

Enter client.connect 87.101.246.236:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Your game must match protocol 2632 to join.
cs161125
Build Build: 161125.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded