StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S13917Server sheetchecked 25d ago

Odinvpole

Offline 87.103.197.40:28015 checked 25d ago

weekly wipes vanilla
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,917top 61%
Last wipe25d agoweekly schedule
Next wipe2d 17hSat 31 Oct, 17:27 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Odinvpole
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 17:27 UTC, in 2d 17h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Odinvpole online, and what uptime has been recorded?

The current state of Odinvpole is offline, with the last sighting 25 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is Odinvpole hosted?

No region is published by Odinvpole. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 87.103.197.40:28015.

On which Rust version is Odinvpole running?

Rust network protocol 2634 and build 166652 on Windows: that is what Odinvpole runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Odinvpole?

No response from Odinvpole; the server was last seen 25 days 6 hours ago.

In the rankings, which position does Odinvpole hold?

Over the last seven days, Odinvpole records #13,917 for player hours: the top 61% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Odinvpole?

The estimate of Odinvpole's next wipe is drawn from weekly: 7 days after its last wipe. It is due to wipe next on Saturday 31 October at 17:27 UTC. 25 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on Odinvpole?

The name of Odinvpole records no gather rate. Eight players per group: the default for the game. It runs the roleplay game mode, towns, jobs and roleplay rules. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.

What is the map for Odinvpole?

A procedural map, generated by the game, is what Odinvpole runs.

Filters

Where does Odinvpole appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Odinvpole are: Rust community servers, plotted, Rust roleplay servers and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Odinvpole?

gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): Roleplay: that is the server type are the tags Odinvpole publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Odinvpole joined?

Connect with client.connect 87.103.197.40:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^w,^v,^r,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay: that is the server type.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded