DWG RG-S5195Server sheetchecked 12m ago
Testserver
Online 87.104.253.168:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:42 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Testserver, and is it online now?
Testserver is up at this moment. 42 of 72 hours up over the last 3 full days, which is 58% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
What location is recorded for Testserver?
A region is not published by Testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 87.104.253.168:28015.
What Rust version is recorded for Testserver?
Rust network protocol 2635 and build 168909 on Linux: that is what Testserver runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Testserver?
0 of 2 slots on Testserver are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
Against other Rust servers, where is Testserver placed?
Player hours over seven days place Testserver at #5,195, within the top 23% of ranked servers.
Wipe times
What is recorded on Testserver on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Testserver?
The record of Testserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 21 hours ago the current world was made.
Settings
Which rules and settings are recorded for Testserver?
Gather rate for Testserver: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has Testserver loaded?
A procedural map, generated by the game, is what Testserver runs.
Filters
On Rust Graphs, which lists and filters contain Testserver?
These Rust Graphs lists include Testserver: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Testserver, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Testserver publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Testserver?
Connect with client.connect 87.104.253.168:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.