StatusLive Servers online11,718 Players59,183 Populated3,355 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 9d ago

Private Rust Test

Offline 87.159.50.208:28015 checked 9d ago

monthly wipes vanilla
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe79d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Private Rust Test online, and what uptime has been recorded?

The current state of Private Rust Test is offline, with the last sighting 9 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

In which location is Private Rust Test hosted?

No region is published by Private Rust Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 87.159.50.208:28015.

What Rust version is recorded for Private Rust Test?

The platform is Linux and the version is Rust network protocol 2632 and build 160556 on Private Rust Test. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Private Rust Test?

No response from Private Rust Test; the server was last seen 9 days 7 hours ago.

In the rankings, which position does Private Rust Test hold?

Player hours over seven days place Private Rust Test at #15,335, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for Private Rust Test?

Estimated from the force wipe is when Private Rust Test's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 79 days 14 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on Private Rust Test?

No gather rate is stated in the name of Private Rust Test. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Private Rust Test loaded?

A procedural map, generated by the game, is what Private Rust Test runs.

Filters

Where does Private Rust Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Private Rust Test: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Private Rust Test?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it are the tags Private Rust Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Private Rust Test joined?

In Rust, press F1 and type client.connect 87.159.50.208:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded