DWG RG-S15425Server sheetchecked 9m ago
[EU] Survivor
Online EU 87.212.65.214:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [EU] Survivor, and is it up?
Right now, [EU] Survivor is recorded as online. About 32 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does [EU] Survivor perform, as measured?
Average server fps over the last 48 hours is 122; the lowest was 100. Counted at its highest: 111,709 entities, buildings, deployables and the rest of the world included. 3,507 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is [EU] Survivor hosted?
The EU tag is how [EU] Survivor lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 87.212.65.214:28015.
On which Rust version is [EU] Survivor running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Survivor. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on [EU] Survivor?
Current player count on [EU] Survivor: 0, of 100 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does [EU] Survivor hold?
The same seven-day player-hour count places [EU] Survivor at #2,593 within Europe, #15,425 across all ranked servers and in the top 69% of them.
Wipe times
What happens on [EU] Survivor on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for [EU] Survivor?
The record of [EU] Survivor's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 8 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for [EU] Survivor?
Gather rate for [EU] Survivor: not stated in the name. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is [EU] Survivor played?
Size 4,500 with seed 6738: that is the procedural map [EU] Survivor runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain [EU] Survivor?
The Rust Graphs lists that carry [EU] Survivor are: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On [EU] Survivor, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^k (Build server): Design and practise bases here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags [EU] Survivor publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [EU] Survivor joined?
Connect with client.connect 87.212.65.214:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.