StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S7800Server sheetchecked 1h ago

REVOLUTION 1917

Offline 87.225.97.157:28017 checked 1h ago

vanillamoddedoxide
Connect
Players now 2/ 10 20% full
7-day average2peak 2
Rank#7,800top 35%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5214:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Fig. 1Players on REVOLUTION 1917
Fig. 2

Server performance

010020030040014:0015:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:58 UTC25d ago 2 – running 0
Sun 27 Sep, 08:19 UTC30d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for REVOLUTION 1917, and is it up?

REVOLUTION 1917 is offline at this moment; 1 hours ago is when it was last seen. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 26 September 2026.

Is REVOLUTION 1917 stable in the figures recorded?

231 server fps on average over the last 48 hours, and never under 222. Counted at its highest: 93,288 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,225 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for REVOLUTION 1917?

A region is not published by REVOLUTION 1917. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 87.225.97.157:28017 is its address.

What Rust version is recorded for REVOLUTION 1917?

Rust network protocol 2635 and build 168909 on Windows: that is what REVOLUTION 1917 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on REVOLUTION 1917?

No response from REVOLUTION 1917; the server was last seen 1 hours ago. The seven-day mean is 2 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.

Against other Rust servers, where is REVOLUTION 1917 placed?

Over the last seven days, REVOLUTION 1917 records #7,800 for player hours: the top 35% of all ranked servers.

Schedules

On REVOLUTION 1917, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 32 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for REVOLUTION 1917?

The record of REVOLUTION 1917's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 16 hours ago the current world was made.

Rules and settings

What settings and rules apply on REVOLUTION 1917?

No gather rate is stated in the name of REVOLUTION 1917. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has REVOLUTION 1917 loaded?

Size 4,000 with seed 1903718342: that is the procedural map REVOLUTION 1917 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does REVOLUTION 1917 appear among the Rust Graphs lists and filters?

On Rust Graphs, REVOLUTION 1917 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On REVOLUTION 1917, what is meant by each tag?

The game's server browser reads these tags from REVOLUTION 1917: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join REVOLUTION 1917?

Enter client.connect 87.225.97.157:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded