StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h131 Interval5 min Date27 OCT 2026

DWG RG-S12631Server sheetchecked 4d ago

My Rust DEV Server

Offline 87.255.2.244:28015 checked 4d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#12,631top 57%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust DEV Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is My Rust DEV Server online, and what uptime has been recorded?

My Rust DEV Server is offline at this moment; 4 days 9 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

In which location is My Rust DEV Server hosted?

There is no region published by My Rust DEV Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 87.255.2.244:28015.

On which Rust version is My Rust DEV Server running?

On Windows, My Rust DEV Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on My Rust DEV Server?

The latest refresh records My Rust DEV Server as offline, last seen 4 days 9 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for My Rust DEV Server?

Within the top 57% of all ranked servers: My Rust DEV Server at #12,631 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for My Rust DEV Server?

The record of My Rust DEV Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Rust DEV Server?

Gather rate for My Rust DEV Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for My Rust DEV Server?

A procedural map, generated by the game, is what My Rust DEV Server runs.

Filters

On Rust Graphs, which lists and filters contain My Rust DEV Server?

The Rust Graphs lists that carry My Rust DEV Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust DEV Server?

Tags published by My Rust DEV Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is My Rust DEV Server joined?

In Rust, press F1 and type client.connect 87.255.2.244:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded