StatusLive Servers online11,656 Players41,553 Populated2,988 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S15519Server sheetchecked 15d ago

Molotows Test Server

Offline 87.71.112.5:28015 checked 15d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,519top 71%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Molotows Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Molotows Test Server, and is it up?

Molotows Test Server is offline at this moment; 15 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is Molotows Test Server hosted?

No region is published by Molotows Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 87.71.112.5:28015.

What Rust version is recorded for Molotows Test Server?

On Windows, Molotows Test Server runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Molotows Test Server?

Molotows Test Server is not responding at the latest refresh; the last record of it online is 15 days 12 hours ago.

Against other Rust servers, where is Molotows Test Server placed?

Player hours over seven days place Molotows Test Server at #15,519, within the top 71% of ranked servers.

Schedules

On Molotows Test Server, when do wipes occur?

Too few wipes are on record for Molotows Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 14 hours ago.

Map and rules

Which rules and settings are recorded for Molotows Test Server?

No gather rate is stated in the name of Molotows Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Molotows Test Server played?

Molotows Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Molotows Test Server?

These Rust Graphs lists include Molotows Test Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Molotows Test Server?

The game's server browser reads these tags from Molotows Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Molotows Test Server joined?

In Rust, press F1 and type client.connect 87.71.112.5:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded