StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15149Server sheetchecked 45d ago

My Rust Server | ScalaCube

Offline 87.98.177.28:2061 checked 45d ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,149no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust Server | ScalaCube, and is it online now?

The current state of My Rust Server | ScalaCube is offline, with the last sighting 45 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust Server | ScalaCube?

There is no region published by My Rust Server | ScalaCube. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.98.177.28:2061 is its address.

On which Rust version is My Rust Server | ScalaCube running?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Rust Server | ScalaCube?

No response from My Rust Server | ScalaCube; the server was last seen 45 days 10 hours ago.

In the rankings, which position does My Rust Server | ScalaCube hold?

Over the last seven days, My Rust Server | ScalaCube records #15,149 for player hours: the top – of all ranked servers.

Schedules

What wipe schedule has been recorded for My Rust Server | ScalaCube?

Too few wipes are on record for My Rust Server | ScalaCube to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 45 days 12 hours ago the current world was made.

Map and rules

What settings and rules apply on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is My Rust Server | ScalaCube played?

My Rust Server | ScalaCube runs a procedural map, which the game generates.

Filters

Where does My Rust Server | ScalaCube appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust Server | ScalaCube are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust Server | ScalaCube?

gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags My Rust Server | ScalaCube publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join My Rust Server | ScalaCube?

Connect with client.connect 87.98.177.28:2061: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded