DWG RG-S8817Server sheetchecked 12m ago
MyTestServer
Online 88.114.139.3:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
Similar servers
Quick answers
Recorded details
Is MyTestServer online, and what uptime has been recorded?
Right now, MyTestServer is recorded as online. About 27 minutes ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 11 of 120 hours up, 9% of the time. On 23 October 2026 is when Rust Graphs first saw it.
Is MyTestServer stable in the figures recorded?
The last 48 hours give an average of 234 server fps and a floor of 226. Counted at its highest: 13,008 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,188 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for MyTestServer?
There is no region published by MyTestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 88.114.139.3:28015.
What Rust version is recorded for MyTestServer?
The platform is Windows and the version is Rust network protocol 2635 and build 167781 on MyTestServer. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for MyTestServer?
Current player count on MyTestServer: 1, of 1 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 1 players.
Against other Rust servers, where is MyTestServer placed?
Within the top 39% of all ranked servers: MyTestServer at #8,817 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for MyTestServer?
No wipe schedule is kept for MyTestServer. The world is replaced every few hours, and such resets are not wipes.
Map and rules
What settings and rules apply on MyTestServer?
Gather rate for MyTestServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for MyTestServer?
Seed 1337 and size 2,000 define the procedural map MyTestServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain MyTestServer?
The Rust Graphs lists that carry MyTestServer are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on MyTestServer?
Tags published by MyTestServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to MyTestServer?
In Rust, press F1 and type client.connect 88.114.139.3:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. It is full at this moment, so a queue is likely.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.