StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h151 Interval5 min Date27 OCT 2026

DWG RG-S14053Server sheetchecked 11d ago

TroubleChute

Offline 88.154.34.77:28015 checked 11d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,053top 65%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TroubleChute
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 163 on average
215 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
127 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
192 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
33 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
191 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
62 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TroubleChute online, and what uptime has been recorded?

TroubleChute is offline at this moment; 11 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

In which location is TroubleChute hosted?

There is no region published by TroubleChute. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 88.154.34.77:28015 is its address.

What Rust version is recorded for TroubleChute?

Rust network protocol 2634 and build 167398 on Windows: that is what TroubleChute runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TroubleChute?

The latest refresh records TroubleChute as offline, last seen 11 days 23 hours ago.

Against other Rust servers, where is TroubleChute placed?

Player hours over seven days place TroubleChute at #14,053, within the top 65% of ranked servers.

Wipe data

What wipe schedule has been recorded for TroubleChute?

Too few wipes are on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days ago.

Settings

Which rules and settings are recorded for TroubleChute?

The name of TroubleChute records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Tags

On Rust Graphs, which lists and filters contain TroubleChute?

The Rust Graphs lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TroubleChute, what is meant by each tag?

Tags published by TroubleChute, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join TroubleChute?

In Rust, press F1 and type client.connect 88.154.34.77:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded