StatusLive Servers online11,823 Players72,372 Populated3,652 Wiped · 3 h214 Interval5 min Date29 OCT 2026

DWG RG-S9445Server sheetchecked 10m ago

Raid dead redemption

Online 88.198.53.38:27005 checked 10m ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak 2
Rank#9,445top 42%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Raid dead redemption
Fig. 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Raid dead redemption, and is it online now?

Right now, Raid dead redemption is recorded as online. Counted from its reported uptime, the last restart was about 6 days 14 hours ago. For the last 6 full days the record is 143 of 144 hours up, 99% of the time. First seen by Rust Graphs on 22 October 2026.

What does the recorded performance of Raid dead redemption show?

Average server fps over the last 48 hours is 131; the lowest was 65. Counted at its highest: 121,182 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,482 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Raid dead redemption hosted?

A region is not published by Raid dead redemption. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 88.198.53.38:27005 is its address.

On which Rust version is Raid dead redemption running?

Rust network protocol 2635 and build 168909 on Linux: that is what Raid dead redemption runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Raid dead redemption?

Current player count on Raid dead redemption: 0, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 20:00 UTC, averaging 1 players.

What rank has been recorded for Raid dead redemption?

Over the last seven days, Raid dead redemption records #9,445 for player hours: the top 42% of all ranked servers.

Wipe data

On Raid dead redemption, when do wipes occur?

Raid dead redemption's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for Raid dead redemption?

No gather rate is stated in the name of Raid dead redemption. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Raid dead redemption played?

Seed 1337 and size 4,500 define the procedural map Raid dead redemption generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Raid dead redemption appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Raid dead redemption are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Raid dead redemption?

Tags published by Raid dead redemption, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Raid dead redemption?

Enter client.connect 88.198.53.38:27005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded