DWG RG-S5808Server sheetchecked 10m ago
Rusty Dream Testing Grounds
Online 88.211.219.3:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:52 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rusty Dream Testing Grounds, and is it up?
At this moment Rusty Dream Testing Grounds is online. About 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rusty Dream Testing Grounds show?
The last 48 hours give an average of 89 server fps and a floor of 37. Counted at its highest: 92,696 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,408 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rusty Dream Testing Grounds?
There is no region published by Rusty Dream Testing Grounds. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 88.211.219.3:28080.
On which Rust version is Rusty Dream Testing Grounds running?
On Windows, Rusty Dream Testing Grounds runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Rusty Dream Testing Grounds?
Current player count on Rusty Dream Testing Grounds: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 22:00 UTC, averaging 1 players.
What rank has been recorded for Rusty Dream Testing Grounds?
Over the last seven days, Rusty Dream Testing Grounds records #5,808 for player hours: the top 26% of all ranked servers.
Wipe times
On Rusty Dream Testing Grounds, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak.
On Rusty Dream Testing Grounds, when do wipes occur?
Rusty Dream Testing Grounds's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 15 hours ago.
Rules and settings
Which settings does Rusty Dream Testing Grounds run, and what rules?
The name of Rusty Dream Testing Grounds records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has Rusty Dream Testing Grounds loaded?
Seed 481981 and size 4,500 define the procedural map Rusty Dream Testing Grounds generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
Where does Rusty Dream Testing Grounds appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rusty Dream Testing Grounds: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Rusty Dream Testing Grounds, what is meant by each tag?
The game's server browser reads these tags from Rusty Dream Testing Grounds: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rusty Dream Testing Grounds?
Enter client.connect 88.211.219.3:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.