StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h166 Interval5 min Date27 OCT 2026

DWG RG-S15964Server sheetchecked 22d ago

IWGamin - Test (Closed)

Offline 88.95.199.55:28015 checked 22d ago

vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,964top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on IWGamin - Test (Closed)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 164 on average
160 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
136 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
28 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
148 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
46 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is IWGamin - Test (Closed) online, and what uptime has been recorded?

IWGamin - Test (Closed) is offline at this moment; 22 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for IWGamin - Test (Closed)?

There is no region published by IWGamin - Test (Closed). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 88.95.199.55:28015.

What Rust version is recorded for IWGamin - Test (Closed)?

On Linux, IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on IWGamin - Test (Closed)?

The latest refresh records IWGamin - Test (Closed) as offline, last seen 22 days ago.

In the rankings, which position does IWGamin - Test (Closed) hold?

Player hours over seven days place IWGamin - Test (Closed) at #15,964, within the top 71% of ranked servers.

Wipe times

What wipe schedule has been recorded for IWGamin - Test (Closed)?

Too few wipes are on record for IWGamin - Test (Closed) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 30 days 10 hours ago.

Map and rules

Which rules and settings are recorded for IWGamin - Test (Closed)?

No gather rate is stated in the name of IWGamin - Test (Closed). The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for IWGamin - Test (Closed)?

Seed 12345 and size 3,500 define the procedural map IWGamin - Test (Closed) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain IWGamin - Test (Closed)?

The Rust Graphs lists that carry IWGamin - Test (Closed) are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On IWGamin - Test (Closed), what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags IWGamin - Test (Closed) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to IWGamin - Test (Closed)?

Connect with client.connect 88.95.199.55:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded