DWG RG-S15964Server sheetchecked 22d ago
IWGamin - Test (Closed)
Offline 88.95.199.55:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is IWGamin - Test (Closed) online, and what uptime has been recorded?
IWGamin - Test (Closed) is offline at this moment; 22 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What location is recorded for IWGamin - Test (Closed)?
There is no region published by IWGamin - Test (Closed). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 88.95.199.55:28015.
What Rust version is recorded for IWGamin - Test (Closed)?
On Linux, IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on IWGamin - Test (Closed)?
The latest refresh records IWGamin - Test (Closed) as offline, last seen 22 days ago.
In the rankings, which position does IWGamin - Test (Closed) hold?
Player hours over seven days place IWGamin - Test (Closed) at #15,964, within the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for IWGamin - Test (Closed)?
Too few wipes are on record for IWGamin - Test (Closed) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 30 days 10 hours ago.
Map and rules
Which rules and settings are recorded for IWGamin - Test (Closed)?
No gather rate is stated in the name of IWGamin - Test (Closed). The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
What is the map for IWGamin - Test (Closed)?
Seed 12345 and size 3,500 define the procedural map IWGamin - Test (Closed) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain IWGamin - Test (Closed)?
The Rust Graphs lists that carry IWGamin - Test (Closed) are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
On IWGamin - Test (Closed), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags IWGamin - Test (Closed) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to IWGamin - Test (Closed)?
Connect with client.connect 88.95.199.55:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.