StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15399Server sheetchecked 10m ago

Live World s.1 Classic NoMods||GlobalWIPE-30.07

Online 88.99.1.43:7777 checked 10m ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe73d agoweekly schedule
Next wipe3d 23hSun 1 Nov, 09:51 UTC
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Live World s.1 Classic NoMods||GlobalWIPE-30.07
Fig. 2

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Sunday 1 November, 09:51 UTC, in 3d 23h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Live World s.1 Classic NoMods||GlobalWIPE-30.07, and is it online now?

At this moment Live World s.1 Classic NoMods||GlobalWIPE-30.07 is online. Counted from its reported uptime, the last restart was about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Live World s.1 Classic NoMods||GlobalWIPE-30.07 stable in the figures recorded?

Average server fps over the last 48 hours is 52; the lowest was 1. Counted at its highest: 71,425 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,106 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Live World s.1 Classic NoMods||GlobalWIPE-30.07?

A region is not published by Live World s.1 Classic NoMods||GlobalWIPE-30.07. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 88.99.1.43:7777 is its address.

What Rust version is recorded for Live World s.1 Classic NoMods||GlobalWIPE-30.07?

On Windows, Live World s.1 Classic NoMods||GlobalWIPE-30.07 runs Rust network protocol 2632 and build 160556. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

At the last refresh, Live World s.1 Classic NoMods||GlobalWIPE-30.07 recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Live World s.1 Classic NoMods||GlobalWIPE-30.07 hold?

Within the top 69% of all ranked servers: Live World s.1 Classic NoMods||GlobalWIPE-30.07 at #15,399 for player hours, seven days recorded.

Schedules

On Live World s.1 Classic NoMods||GlobalWIPE-30.07, when do wipes occur?

The estimate of Live World s.1 Classic NoMods||GlobalWIPE-30.07's next wipe is drawn from weekly: 7 days after its last wipe. Sunday 1 November at 09:51 UTC is the date its next wipe is due. The world it runs now was made 73 days ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

No gather rate is stated in the name of Live World s.1 Classic NoMods||GlobalWIPE-30.07. Eight players per group: the default for the game. roleplay, towns, jobs and roleplay rules, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.

On which map is Live World s.1 Classic NoMods||GlobalWIPE-30.07 played?

Seed 30726 and size 3,500 define the procedural map Live World s.1 Classic NoMods||GlobalWIPE-30.07 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Live World s.1 Classic NoMods||GlobalWIPE-30.07?

These Rust Graphs lists include Live World s.1 Classic NoMods||GlobalWIPE-30.07: Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Live World s.1 Classic NoMods||GlobalWIPE-30.07?

Tags published by Live World s.1 Classic NoMods||GlobalWIPE-30.07, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): 160556 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): The server type is roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Live World s.1 Classic NoMods||GlobalWIPE-30.07?

In Rust, press F1 and type client.connect 88.99.1.43:7777 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://tainam.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^w,^v,^r,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build 160556 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay The server type is roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded