StatusLive Servers online11,692 Players54,249 Populated3,144 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S11455Server sheetchecked 6d ago

Server_210_DevBlog

Offline 89.105.199.147:28015 checked 6d ago

modded
Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,455top 51%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_210_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
15 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
28 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
9 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
38 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
156 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Server_210_DevBlog, and is it online now?

Last seen 6 days 5 hours ago; right now Server_210_DevBlog is offline. 2 of 168 hours up over the last 7 full days, which is 1% of the time. On 22 October 2026 is when Rust Graphs first saw it.

What location is recorded for Server_210_DevBlog?

No region is published by Server_210_DevBlog. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.105.199.147:28015.

On which Rust version is Server_210_DevBlog running?

The platform is Windows and the version is Rust network protocol 2201 on Server_210_DevBlog. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Server_210_DevBlog?

No response from Server_210_DevBlog; the server was last seen 6 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for Server_210_DevBlog?

Within the top 51% of all ranked servers: Server_210_DevBlog at #11,455 for player hours, seven days recorded.

Schedules

On Server_210_DevBlog, when do wipes occur?

Server_210_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 10 hours ago.

Settings

Which settings does Server_210_DevBlog run, and what rules?

The name of Server_210_DevBlog records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

Which map has Server_210_DevBlog loaded?

A procedural map, generated by the game, is what Server_210_DevBlog runs.

Tags

On Rust Graphs, which lists and filters contain Server_210_DevBlog?

These Rust Graphs lists include Server_210_DevBlog: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

On Server_210_DevBlog, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2201 (Protocol): Your game must match protocol 2201 to join; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hd910d3d2 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Server_210_DevBlog publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Server_210_DevBlog joined?

Enter client.connect 89.105.199.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
v2201
Protocol Your game must match protocol 2201 to join.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

hd910d3d2
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded