DWG RG-S14893Server sheetchecked 5d ago
Server name on in-game server list
Offline 89.109.44.38:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:09 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Server name on in-game server list, and is it online now?
Last seen 5 days 3 hours ago; right now Server name on in-game server list is offline. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.
What location is recorded for Server name on in-game server list?
There is no region published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 89.109.44.38:28015 is its address.
What Rust version is recorded for Server name on in-game server list?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Server name on in-game server list. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 5 days 3 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Server name on in-game server list?
Over the last seven days, Server name on in-game server list records #14,893 for player hours: the top 67% of all ranked servers.
Schedules
What happens on Server name on in-game server list on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On Server name on in-game server list, when do wipes occur?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 4 hours ago the current world was made.
Rules and settings
What settings and rules apply on Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Server name on in-game server list, what is meant by each tag?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Server name on in-game server list?
Enter client.connect 89.109.44.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.