DWG RG-S13606Server sheetchecked 19d ago
Server name on in-game server list
Offline 89.109.44.46:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:56 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Server name on in-game server list, and is it online now?
The current state of Server name on in-game server list is offline, with the last sighting 19 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 89.109.44.46:28015 is its address.
On which Rust version is Server name on in-game server list running?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Server name on in-game server list. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Server name on in-game server list?
No response from Server name on in-game server list; the server was last seen 19 days 4 hours ago.
What rank has been recorded for Server name on in-game server list?
Within the top 61% of all ranked servers: Server name on in-game server list at #13,606 for player hours, seven days recorded.
Schedules
What happens on Server name on in-game server list on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 19 days 6 hours ago.
Map and rules
Which settings does Server name on in-game server list run, and what rules?
No gather rate is stated in the name of Server name on in-game server list. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Server name on in-game server list: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Server name on in-game server list?
Enter client.connect 89.109.44.46:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.