StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S12967Server sheetchecked 12d ago

My Dev & Sandbox Server

Offline 89.110.125.116:28015 checked 12d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,967top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Dev & Sandbox Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 150 / 999
02 27 / 999
03 84 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
19 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
38 / 100
06 26 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Dev & Sandbox Server, and is it up?

My Dev & Sandbox Server is offline at this moment; 12 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 October 2026.

What location is recorded for My Dev & Sandbox Server?

A region is not published by My Dev & Sandbox Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.110.125.116:28015.

What Rust version is recorded for My Dev & Sandbox Server?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on My Dev & Sandbox Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Dev & Sandbox Server?

The latest refresh records My Dev & Sandbox Server as offline, last seen 12 days 11 hours ago.

Against other Rust servers, where is My Dev & Sandbox Server placed?

Over the last seven days, My Dev & Sandbox Server records #12,967 for player hours: the top 60% of all ranked servers.

Wipe data

What wipe schedule has been recorded for My Dev & Sandbox Server?

Too few wipes are on record for My Dev & Sandbox Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 12 days 12 hours ago.

Settings

Which rules and settings are recorded for My Dev & Sandbox Server?

The name of My Dev & Sandbox Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is My Dev & Sandbox Server played?

My Dev & Sandbox Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Dev & Sandbox Server?

On Rust Graphs, My Dev & Sandbox Server is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Dev & Sandbox Server?

The game's server browser reads these tags from My Dev & Sandbox Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join My Dev & Sandbox Server?

In Rust, press F1 and type client.connect 89.110.125.116:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded