StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 2h ago

SKP Testserver

Online 89.163.188.215:28015 checked 2h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on SKP Testserver
Fig. 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:54 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
205 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is SKP Testserver, and is it online now?

Right now, SKP Testserver is recorded as online. The uptime it reports puts the last restart at about 15 days 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does SKP Testserver perform, as measured?

13 server fps on average over the last 48 hours, and never under 8. Counted at its highest: 117,186 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,672 MB. Players feel low fps and a climbing entity count as lag.

In which location is SKP Testserver hosted?

A region is not published by SKP Testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.163.188.215:28015.

What Rust version is recorded for SKP Testserver?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on SKP Testserver. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on SKP Testserver?

0 of 10 slots on SKP Testserver are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is SKP Testserver placed?

Player hours over seven days place SKP Testserver at #15,373, within the top 69% of ranked servers.

Wipe times

On SKP Testserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 14 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on SKP Testserver?

SKP Testserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 4 hours ago.

Map and rules

What settings and rules apply on SKP Testserver?

Gather rate for SKP Testserver: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has SKP Testserver loaded?

SKP Testserver runs a procedural map of size 4,500 with seed 1203837342, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain SKP Testserver?

These Rust Graphs lists include SKP Testserver: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SKP Testserver, what is meant by each tag?

The game's server browser reads these tags from SKP Testserver: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is SKP Testserver joined?

Connect with client.connect 89.163.188.215:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded