StatusLive Servers online11,880 Players98,236 Populated3,914 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S9929Server sheetchecked 7m ago

Gamed!de

Online 89.163.189.125:28015 checked 7m ago

teams off hardcore
Connect
Players now 0/ 8 0% full
7-day average0peak 1
Rank#9,929top 44%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Gamed!de
Fig. 2

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC26d ago 1 – running 0
Fri 2 Oct, 19:09 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
17 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average
4 / 400
03
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
2 / 75
04
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
4 / 400
05
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
4 / 100
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
10 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Gamed!de, and is it online now?

Right now, Gamed!de is recorded as online. Counted from its reported uptime, the last restart was about 6 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

What does the recorded performance of Gamed!de show?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 67,302 entities, buildings, deployables and the rest of the world included. 3,181 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Gamed!de?

There is no region published by Gamed!de. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.163.189.125:28015.

What Rust version is recorded for Gamed!de?

Rust network protocol 2635 and build 168909 on Linux: that is what Gamed!de runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Gamed!de?

Current player count on Gamed!de: 0, of 8 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Gamed!de placed?

Within the top 44% of all ranked servers: Gamed!de at #9,929 for player hours, seven days recorded.

Schedules

What happens on Gamed!de on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Gamed!de?

Gamed!de's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 9 hours ago.

Map and rules

Which settings does Gamed!de run, and what rules?

No gather rate is stated in the name of Gamed!de. No group limit is published. hardcore, The hardest mode Facepunch makes, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Gamed!de played?

A procedural map, made by the game, is what Gamed!de runs, sized 3,500.

Filters

Where does Gamed!de appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Gamed!de: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on Gamed!de?

Tags published by Gamed!de, and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp8 (Max players): Slots: 8; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Gamed!de joined?

Enter client.connect 89.163.189.125:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp8
Max players Slots: 8.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded