DWG RG-S7042Server sheetchecked 12m ago
Legion's Rest
Online NA 89.213.214.39:28000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
- 6d 10hThu 5 Nov, 19:00 UTCFW
- 34d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Legion's Rest online, and what uptime has been recorded?
Right now, Legion's Rest is recorded as online. Counted from its reported uptime, the last restart was about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Legion's Rest show?
The last 48 hours give an average of 8 server fps and a floor of 5. Counted at its highest: 148,525 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,846 MB. Players feel low fps and a climbing entity count as lag.
In which location is Legion's Rest hosted?
The NA tag is how Legion's Rest lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.213.214.39:28000.
On which Rust version is Legion's Rest running?
On Linux, Legion's Rest runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Legion's Rest?
Current player count on Legion's Rest: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 1 players.
Against other Rust servers, where is Legion's Rest placed?
Legion's Rest also measures #1,094 in North America on the same seven-day player-hour count, at #7,042 globally and in the top 32% of ranked servers.
Wipe data
What happens on Legion's Rest on the day of a wipe?
At their busiest, its recent wipes drew 9 players on average. At 29 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Legion's Rest?
Once a month, with the force wipe, is when Legion's Rest wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 28 days 14 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does Legion's Rest run, and what rules?
No gather rate is stated in the name of Legion's Rest. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Legion's Rest?
Legion's Rest runs a procedural map of size 5,000 with seed 550897382, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Legion's Rest?
These Rust Graphs lists include Legion's Rest: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Legion's Rest, what is meant by each tag?
The game's server browser reads these tags from Legion's Rest: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Legion's Rest?
Connect with client.connect 89.213.214.39:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
