StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15281Server sheetchecked 15d ago

Setting up PvPvE - TESTING - YMMV

Offline NA 89.213.214.3:28030 checked 15d ago

monthly wipes moddedcarbonpvepremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,281top 71% · #1548 in NA
Last wipe31d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Setting up PvPvE - TESTING - YMMV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Setting up PvPvE - TESTING - YMMV, and is it online now?

Last seen 15 days 1 hours ago; right now Setting up PvPvE - TESTING - YMMV is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is Setting up PvPvE - TESTING - YMMV hosted?

The NA tag is how Setting up PvPvE - TESTING - YMMV lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.213.214.3:28030 is its address.

What Rust version is recorded for Setting up PvPvE - TESTING - YMMV?

On Linux, Setting up PvPvE - TESTING - YMMV runs Rust network protocol 2635 and build 167779. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Setting up PvPvE - TESTING - YMMV?

The latest refresh records Setting up PvPvE - TESTING - YMMV as offline, last seen 15 days 1 hours ago.

What rank has been recorded for Setting up PvPvE - TESTING - YMMV?

Setting up PvPvE - TESTING - YMMV also measures #1,548 in North America on the same seven-day player-hour count, at #15,281 globally and in the top 71% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Setting up PvPvE - TESTING - YMMV?

An estimate from the force wipe gives Setting up PvPvE - TESTING - YMMV's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 31 days 12 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for Setting up PvPvE - TESTING - YMMV?

The name of Setting up PvPvE - TESTING - YMMV records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

Which map has Setting up PvPvE - TESTING - YMMV loaded?

Seed 2147483647 and size 4,000 define the procedural map Setting up PvPvE - TESTING - YMMV generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Setting up PvPvE - TESTING - YMMV appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Setting up PvPvE - TESTING - YMMV: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Setting up PvPvE - TESTING - YMMV, what is meant by each tag?

Tags published by Setting up PvPvE - TESTING - YMMV, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167779 (Build): The game build is 167779; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only if you hold Rust's premium status; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Setting up PvPvE - TESTING - YMMV?

Enter client.connect 89.213.214.3:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs167779,^q,sc1,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs167779
Build The game build is 167779.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.
^q
Premium Join only if you hold Rust's premium status.

Region

NA
North America In the server browser it appears under North America.

Other

sc1
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded