StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S0840Server sheetchecked 10m ago

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 10m ago

weekly wipes vanillaoxide
Connect
Players now 2/ 500 0% full
7-day average12peak 72
Rank#840top 4% · #372 in EU
Last wipe6d agoweekly schedule
Next wipe16hThu 29 Oct, 14:28 UTC
Fig. 1

Players

AveragePeak
02.557.51023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [Rust.kz] Classic
Fig. 2

Server performance

025507510023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:28 UTC, in 16h. Every Thursday at 14:28 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 16hThu 29 Oct, 14:28 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 14:28 UTC
  4. 21d 16hThu 19 Nov, 14:28 UTC
  5. 28d 16hThu 26 Nov, 14:28 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC6d ago 72 – running 3
Thu 15 Oct, 14:28 UTC13d ago 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC20d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW27d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC34d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC41d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [Rust.kz] Classic online, and what uptime has been recorded?

Right now, [Rust.kz] Classic is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [Rust.kz] Classic show?

The last 48 hours give an average of 94 server fps and a floor of 84. Counted at its highest: 100,860 entities, buildings, deployables and the rest of the world included. 3,366 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [Rust.kz] Classic hosted?

The EU tag is how [Rust.kz] Classic lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 89.218.13.144:28015 is its address.

What Rust version is recorded for [Rust.kz] Classic?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [Rust.kz] Classic. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on [Rust.kz] Classic?

At the last refresh, [Rust.kz] Classic recorded 2 players across 500 slots. The seven-day mean is 12 players; the peak over the same period is 72. The 48-hour peak falls at 15:00 UTC, averaging 7 players.

Against other Rust servers, where is [Rust.kz] Classic placed?

[Rust.kz] Classic also measures #372 in Europe on the same seven-day player-hour count, at #840 globally and in the top 4% of ranked servers.

Wipe times

On [Rust.kz] Classic, what does the data show for wipe day?

An average of 49 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

Which times and days are wipes plotted at on [Rust.kz] Classic?

every Thursday at 14:28 UTC is how [Rust.kz] Classic wipes. On Thursday 29 October at 14:28 UTC its next wipe is due. The world it runs now was made 6 days 7 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on [Rust.kz] Classic?

No gather rate is stated in the name of [Rust.kz] Classic. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Plugins run: Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has [Rust.kz] Classic loaded?

[Rust.kz] Classic runs a procedural map of size 3,650 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [Rust.kz] Classic?

On Rust Graphs, [Rust.kz] Classic is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

On [Rust.kz] Classic, what is meant by each tag?

The game's server browser reads these tags from [Rust.kz] Classic: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [Rust.kz] Classic?

[Rust.kz] Classic publishes a rust.kz hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

How to join

How is [Rust.kz] Classic joined?

In Rust, press F1 and type client.connect 89.218.13.144:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/STJwd78hZz is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded