StatusLive Servers online11,621 Players36,954 Populated2,901 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S9999Server sheetchecked 11m ago

BTF Playground V2.0

Online NA 89.28.237.30:28110 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#9,999top 45% · #1278 in NA
Last wipe24d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on BTF Playground V2.0
Fig. 2

Server performance

0246804:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC24d ago 1 – running 0
Thu 1 Oct, 07:52 UTC26d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for BTF Playground V2.0, and is it up?

At this moment BTF Playground V2.0 is online. The uptime it reports puts the last restart at about 4 days 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is BTF Playground V2.0 stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 146,459 entities, buildings, deployables and the rest of the world included. 4,505 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for BTF Playground V2.0?

With its NA tag, BTF Playground V2.0 lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.28.237.30:28110 is its address.

On which Rust version is BTF Playground V2.0 running?

Rust network protocol 2635 and build 168909 on Linux: that is what BTF Playground V2.0 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on BTF Playground V2.0?

At the last refresh, BTF Playground V2.0 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 0 players.

What rank has been recorded for BTF Playground V2.0?

BTF Playground V2.0 also measures #1,278 in North America on the same seven-day player-hour count, at #9,999 globally and in the top 45% of ranked servers.

Schedules

On BTF Playground V2.0, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on BTF Playground V2.0?

Once a month, with the force wipe, is when BTF Playground V2.0 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 24 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for BTF Playground V2.0?

No gather rate is stated in the name of BTF Playground V2.0. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has BTF Playground V2.0 loaded?

BTF Playground V2.0 runs a procedural map of size 5,000 with seed 944313, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain BTF Playground V2.0?

The Rust Graphs lists that carry BTF Playground V2.0 are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on BTF Playground V2.0?

The game's server browser reads these tags from BTF Playground V2.0: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join BTF Playground V2.0?

Connect with client.connect 89.28.237.30:28110: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded