DWG RG-S9999Server sheetchecked 11m ago
BTF Playground V2.0
Online NA 89.28.237.30:28110 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 07:52 UTC26d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for BTF Playground V2.0, and is it up?
At this moment BTF Playground V2.0 is online. The uptime it reports puts the last restart at about 4 days 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is BTF Playground V2.0 stable in the figures recorded?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 146,459 entities, buildings, deployables and the rest of the world included. 4,505 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for BTF Playground V2.0?
With its NA tag, BTF Playground V2.0 lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.28.237.30:28110 is its address.
On which Rust version is BTF Playground V2.0 running?
Rust network protocol 2635 and build 168909 on Linux: that is what BTF Playground V2.0 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on BTF Playground V2.0?
At the last refresh, BTF Playground V2.0 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 0 players.
What rank has been recorded for BTF Playground V2.0?
BTF Playground V2.0 also measures #1,278 in North America on the same seven-day player-hour count, at #9,999 globally and in the top 45% of ranked servers.
Schedules
On BTF Playground V2.0, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on BTF Playground V2.0?
Once a month, with the force wipe, is when BTF Playground V2.0 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 24 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
Which rules and settings are recorded for BTF Playground V2.0?
No gather rate is stated in the name of BTF Playground V2.0. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has BTF Playground V2.0 loaded?
BTF Playground V2.0 runs a procedural map of size 5,000 with seed 944313, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain BTF Playground V2.0?
The Rust Graphs lists that carry BTF Playground V2.0 are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on BTF Playground V2.0?
The game's server browser reads these tags from BTF Playground V2.0: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join BTF Playground V2.0?
Connect with client.connect 89.28.237.30:28110: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
