StatusLive Servers online11,735 Players53,199 Populated3,345 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S7788Server sheetchecked 8m ago

V-SMP Charity Event

Online 89.28.237.58:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#7,788top 35%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.511.5200:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 16:26 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on V-SMP Charity Event
Fig. 2

Server performance

Server fpsWipe
010020030040000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 16:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct18 Oct23 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:26 UTC1d ago – – running 0
Sun 25 Oct, 04:24 UTC3d ago 1 halved by day 1 2.5 days 0
Sat 24 Oct, 10:46 UTC4d ago 1 – 0.7 days 0
Mon 19 Oct, 17:07 UTC9d ago 1 halved by day 1 4.7 days 0
Sat 17 Oct, 15:31 UTC11d ago 1 held half 2.1 days 0
Thu 15 Oct, 21:07 UTC13d ago 2 – 1.8 days 0
Wed 14 Oct, 16:54 UTC14d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is V-SMP Charity Event, and is it online now?

At this moment V-SMP Charity Event is online. Counted from its reported uptime, the last restart was about 27 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 27 September 2026 is when Rust Graphs first saw it.

Is V-SMP Charity Event stable in the figures recorded?

Average server fps over the last 48 hours is 233; the lowest was 168. Counted at its highest: 22,611 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,122 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for V-SMP Charity Event?

A region is not published by V-SMP Charity Event. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.28.237.58:28015.

What Rust version is recorded for V-SMP Charity Event?

On Windows, V-SMP Charity Event runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on V-SMP Charity Event?

At the last refresh, V-SMP Charity Event recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.

Against other Rust servers, where is V-SMP Charity Event placed?

Player hours over seven days place V-SMP Charity Event at #7,788, within the top 35% of ranked servers.

Wipe times

On V-SMP Charity Event, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on V-SMP Charity Event?

There is no next wipe to predict at V-SMP Charity Event, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 31 hours ago the current world was made.

Settings

Which rules and settings are recorded for V-SMP Charity Event?

Gather rate for V-SMP Charity Event: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for V-SMP Charity Event?

V-SMP Charity Event runs a procedural map of size 5,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

Where does V-SMP Charity Event appear among the Rust Graphs lists and filters?

On Rust Graphs, V-SMP Charity Event is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on V-SMP Charity Event?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags V-SMP Charity Event publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to V-SMP Charity Event?

In Rust, press F1 and type client.connect 89.28.237.58:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded