DWG RG-S15836Server sheetchecked 19d ago
DeadFall | Survival Horror | PvPvE
Offline 89.34.97.19:28080 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is DeadFall | Survival Horror | PvPvE, and is it online now?
The current state of DeadFall | Survival Horror | PvPvE is offline, with the last sighting 19 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
What location is recorded for DeadFall | Survival Horror | PvPvE?
There is no region published by DeadFall | Survival Horror | PvPvE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.34.97.19:28080.
On which Rust version is DeadFall | Survival Horror | PvPvE running?
Rust network protocol 2633 and build 165217 on Windows: that is what DeadFall | Survival Horror | PvPvE runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for DeadFall | Survival Horror | PvPvE?
No response from DeadFall | Survival Horror | PvPvE; the server was last seen 19 days 3 hours ago.
Against other Rust servers, where is DeadFall | Survival Horror | PvPvE placed?
Within the top 72% of all ranked servers: DeadFall | Survival Horror | PvPvE at #15,836 for player hours, seven days recorded.
Wipe times
What is recorded on DeadFall | Survival Horror | PvPvE on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for DeadFall | Survival Horror | PvPvE?
DeadFall | Survival Horror | PvPvE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 3 hours ago the current world was made.
Settings
Which rules and settings are recorded for DeadFall | Survival Horror | PvPvE?
No gather rate is stated in the name of DeadFall | Survival Horror | PvPvE. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has DeadFall | Survival Horror | PvPvE loaded?
Size 2,001 with seed 481981: that is the procedural map DeadFall | Survival Horror | PvPvE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain DeadFall | Survival Horror | PvPvE?
On Rust Graphs, DeadFall | Survival Horror | PvPvE is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on DeadFall | Survival Horror | PvPvE?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags DeadFall | Survival Horror | PvPvE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join DeadFall | Survival Horror | PvPvE?
In Rust, press F1 and type client.connect 89.34.97.19:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.