StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 8m ago

Darkjkdevil server

Online 89.34.97.206:28080 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Darkjkdevil server
Fig. 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Darkjkdevil server, and is it up?

Darkjkdevil server is up at this moment. About 20 hours ago is when it last restarted, measured from the uptime it reports. 102 of 168 hours up over the last 7 full days, which is 61% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

Is Darkjkdevil server stable in the figures recorded?

The last 48 hours give an average of 125 server fps and a floor of 84. Counted at its highest: 114,236 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,629 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Darkjkdevil server hosted?

A region is not published by Darkjkdevil server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 89.34.97.206:28080 is its address.

On which Rust version is Darkjkdevil server running?

Rust network protocol 2634 and build 166652 on Windows: that is what Darkjkdevil server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Darkjkdevil server?

Current player count on Darkjkdevil server: 0, of 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Darkjkdevil server?

Player hours over seven days place Darkjkdevil server at #15,349, within the top 69% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Darkjkdevil server?

Too few wipes are on record for Darkjkdevil server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 13 hours ago.

Map and rules

What settings and rules apply on Darkjkdevil server?

Gather rate for Darkjkdevil server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Darkjkdevil server played?

Size 4,499 with seed 592756: that is the procedural map Darkjkdevil server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Darkjkdevil server?

The Rust Graphs lists that carry Darkjkdevil server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Darkjkdevil server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Darkjkdevil server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Darkjkdevil server joined?

In Rust, press F1 and type client.connect 89.34.97.206:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded